Government · Egypt · 3D and VR

Two ministry crisis rooms reviewed in 3D before construction.

Ministry representatives walked through their new control and crisis rooms in Egypt's new capital before they were built.

Ministry Crisis Rooms in 3D
Sector
Government, two ministries
What we built
A 3D rendered VR walkthrough
Hardware
VR headset
Where
Egypt's new capital, before construction

The challenge

Two ministries were preparing new offices, including control and crisis rooms, from detailed interior designs.

The representatives who had to approve them needed to understand exactly what they were approving: the look and feel of each room, the lighting, the automation and how each control room would be set up.

What we built

Every room, rendered in detail

A 3D model of the planned offices that people step into, with the design's finishes, furniture and lighting.

Walk it yourself

Free movement between rooms, seeing each layout from where staff will actually sit and work.

The key choices in place

Lighting, automation features and control room setups shown where they will be, so designers and ministry teams discuss the same space.

What changed

Ministry representatives made design decisions with a full picture of each space, instead of reading it from drawings.

Designers and ministry teams worked from the same model, which kept both sides aligned on what would be built, while changes were still easy to make.

Planning something similar?

Planning a control room? Walk it in 3D before construction starts, and review the setup, lighting and automation with the people who will use it.

Simulation

Ministry Crisis Rooms in 3D

Ministry representatives walked through their new control and crisis rooms in Egypt's new capital before they were built.

Ministry Crisis Rooms in 3D
overview

The What, the Who, and the Why..

Scope

Objective

Designed, built, tested

Government ministry, Egypt

Ministry representatives walked through their new control and crisis rooms in Egypt's new capital before they were built.

Solution

Genesis Creations turned the interior designs into an immersive 3D experience. Ministry representatives walked through each office and control room in VR and gave the designers feedback while changes were still easy to make.

Ministry Crisis Rooms in 3D
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Solution Features

Genesis Creations turned the interior designs into an immersive 3D experience. Ministry representatives walked through each office and control room in VR and gave the designers feedback while changes were still easy to make.

Results

Ministry representatives could judge the designs with a clear picture of the finished spaces, and the designers received precise feedback early, when changes cost the least.

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