Deshret is a time-loop hack-and-slash to defeat Anubis.
In Deshret, a rogue like hack-and-slash adventure, the player is cursed to battle through Ancient Egypt’s greatest eras in a desperate fight for freedom. Each level presents new dangers, legendary rulers, and intense combat, all leading to the ultimate challenge: defeating Anubis to reclaim their lost mortality.
I’m a Unity developer at Genesis Creations S.A.E., currently working on my biggest and most ambitious bootcamp project, Deshret. For me, game development isn’t just about coding, it’s about bringing a vision to life. I focus on balancing aesthetics and functionality, ensuring that both visuals and mechanics contribute to a rich, immersive player experience.
Developing this game is both exciting and challenging, but my experience with Overcooked and Biohazard Breakout has prepared me for the journey. I’ve learned how to follow a structured workflow, break down complex challenges into manageable tasks, and optimize problem-solving for a smooth development process.
We are still in the first phase of development, but Deshret is already taking shape as an adventure unlike any other. Stay tuned for updates, behind-the-scenes insights, and the chance to bring history to life!
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