About Me:
I'm Amr, I write C# in Unity and hope it compiles. When it does, I build interactive systems — from player mechanics to simulating real-world machines in Unity using digital twin logic. I enjoy making GameObjects behave, UI panels show up when they’re supposed to, and bringing lifeless scenes to life (without any witchcraft). I'm also that person who gets excited over a clean if-statement and silently celebrates when the build runs on the first try — which never happens, but hey, we grow
Top 4 skills :
•Quick learner — especially in new tech or tools
• Creative thinking
• Attention to small design details
• Time management
Fun fact:
Whether it's history or robotics, diving deep about movies or rocket science, I've probably got a hot take, a weird fact, or an enthusiastic rant ready to go.